Game Build: Beta v0.1.2.6d

Installation Instructions can be found here.

The code for this month can be found here.

Changes

  • Updated the sprite scaling in the scene window to double each increment: 1, 2, 4, and 8.
  • Added new idle and attack animations for Tro’s Lab boss slime summons.

Fixes

  • Fixed issue with harvesting Speedweel nodes on first dungeon floor
  • Fixed issue that was preventing crop nodes from dropping both crops and seeds on all dungeon floors
  • Fixed enemies being significantly stronger than intended during Hallow Haunt event
  • Fixed some issues with Camera following and zoom
  • Fixed an issue related to ambient sounds in Cloverton
  • Fixed issue with corrupt/invisible combat animations






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