Game Build: Beta v0.1.2.4d

Installation Instructions can be found here.

The code for this month can be found here.

Changes

  • Changed fertilize action to work like seed action, opening inventory for selection when no fertilizer is selected
  • Updated game to create an autosave before descending dungeon floors, regardless of time since last save

Fixes

  • Fixed Giev not charging the shard price shown in dialog
  • Fixed fertilizer levels not decaying
  • Fixed fertilize action not updating when selected fertilizer changed
  • Players who managed to arrive at the Abandoned Mines without a quest to do so will now be able to continue progress
  • Adjusted a pillar on savannah 6 to prevent player being able to get stuck behind it
  • Fixed issue where player could walk away from chest opening animation, preventing them from gaining the contents if they triggered an encounter before animation completed
  • Fixed some typos
  • Addressed issue with loading a save on the farm/cloverton when other characters were still in the party
  • Fixed an issue with a lamia sex scene using the wrong palettes
  • Fixed weather predictions to account for season changes
    • Already predicted weather is converted to a clear day if invalid for the season it’s predicted in
  • Fixed a house floating off the island near the bridge to the player’s farm, in Cloverton
  • Camellia’s dialogue was previously missing from Savannah 6 Stonebreaker sequence






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