Game Build: Beta (78% 4_15) v0.1.1.2f

Installation Instructions can be found here.

The code for this month can be found here.

Saves are Compatible.

Additions

  • Added an animation speed control, so you can increase or decrease the speed of an HD animation
  • Added palettes to all HD sex scenes for monsters
  • Added palettes monsters for dialogues (graduation)

Changes

  • After an exception “Keep Playing” now returns to the main menu, to prevent invalid save states
  • There is now a pop-up showing how many crops and seeds were harvested
  • Banner Messages now shows quality
  • There is now an indication when the watering can is empty
  • Improved the positioning and colliders of the random merchants
  • Updated new Breeding/Harvesting UI to use new paletted sprites
  • You now see the monster graduating during Graduation event with Montalvo

Fixes

  • Fixed issues in dialogs when player name ended in “if”
  • Fixed issue where player could cancel out of naming a new monster, allowing for that monster to be lost if not named before scene change/load
  • Fixed issues where monsters were not removed from their job when their job was removed by plot changes
  • Fixed exception triggered when a trait is removed by mutation in child
  • Fixed issue where inventory could be accessed by pause menu, allowing items to create problems when triggered outside of proper handling
  • Fixed an exception being thrown when fertilizing crops
  • Fixed Prism not referring to the player by their pronoun





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