Art Sample: The Evolution of an Inn

When we were first making the game, the inn was one of the first buildings we designed, and went through several iterations. We knew we wanted an inn, and we knew where we wanted the inn to go, but we were still figuring out the color pallet and aesthetic for the town. Early on the Inn was a more adventury place, and then later became something more homey. At one point it was even just a small outcrop that would lead into an underground space with a big open wall showing off the sky (this concept eventually got recycled into the sparring room). 



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