22 New Playtesters & Public Patch (0.4.1)!
Thanks to the overwhelming amount of responses to our Application form, we now have 22 dedicated Playtesters!
Sonic Spinball days are soon to be numbered!
An optimization Patch has been released:
Red Werewolves now spawn as per usual
Fixed a bug where Genesis would use the wrong portrait when spawning
Removed AnyPortrait dependency ( GPU lag )
Removed Amplify Shader dependency (Redundant with new version of Unity)
Removed Bolt dependency
Missing voice acting and sound effects have been fixed
Controllers are now detected automatically upon first input on menus
Build is now much smaller file-size wise after culling unused assets.
Consider it a bit of a spring cleaning patch as we prune off the old, crusty systems to make room for improvements. Our workflow for updating the game is far more efficient now that our programming staff is getting accustomed to their new schedules. Anticipate another mid-month patch fixing some of the more nagging gameplay/performnce issues as we get ready show off new content at the end of Febuary!
Current Public Build | Current Patron Build
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