(sfw) Some Pivot walkcycles
Getting back into the swing of animating so I can start hammering stuff out for the next animation. Did 3 sample walkcycle tests just to refresh myself on how the rig I made works.
That third animation is a successful test of things I wanted to make sure the rig could do, such as adding in ad-hoc deformers, as well as made note of some key issues I have with it atm.
Also i love animating fire
I honestly wonder if I should hire storyboard artists tbh to help me with the full thing.
