Monday Milestones: Week of June 16th, 2025
Happy Monday Science Team!!!
The programming and animation teams are hard at work on combat and getting chapter 2 fleshed out for your playing pleasure, while the writing and audio sides prepare to escape Hell and navigate uncharted waters into a pirate adventure~
Here's what each team is specifically up to:
Storyboard remaining shots for 12 ending cinematic
finish camera layout for 12 ending cinematic
finish block out for Jellody intro
2 sandbox animations
Finish anim tmings for Oni & Melware
Continue with player combat animations
Save Game System update (Also want to actually use the versioning so the old save games work with the new save games).
AI maybe baby?
Playtest?
Dialogue selection, Main menu, whatever papa needs,
Propagate tongue physical asset setup to the rest of characters,
Tongue working with auto motion
Sub-Chapter 39 Review
Sub-Chapter 22 Review
Chapter 2+3 Dialogue Branch Diagram
Aoi Dating Timeline Review
Sub-Chapter 23 Second Draft
MMC Session
Sword Session
Bonnie Session
Cerberus Session
Chapter 3 combat chats
Chapter 6 recording schedule planning
Working on sandbox content update!
Day in the life for this month
Spicey Mel video for you guys
Finish the laboratory's main hall area
Start to work on laboratory's viruses area
New outfit model
T1mbot Dinner Ver.
Follow up on parallel modeling props
Follow up on parallel modeling Hairs
Fixes, clean ups on engine, Extra tasks on demand
Skill Tree screen.
Anything else needed.
Continue fixing less major skinning issues
The Door rigging and skinning (possibly)
Additional outfit and rigging and skinning
Finish side quest graphs
First pass polish on chapter 2 subchapters
Do a chapter review with animation team (if other tasks are finished)
OCD Update Validation via Build testing.
Business Operation Planning with Shallteir
As always, thank you all for your support, and look forward to more updates soon!
