Update - 29.3.24
Three things to go over here.
Before that, I want to say sorry for being in slow mode recently. I was trying get one backlog project out per week. Sadly with what's happened in my family recently, everythings still a bit of a mess. Nonetheless, I'll continue working on things.
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Firstly, Easter Sunday is right around the corner. I'll do my best to get this out to you all by then. Of course this is just a WIP, so Brigitte's leg being merged with the sofa should be fixed.
I want to put DVa in there again, it's matter of how. Maybe she'll serve drinks this year.
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Second WIP is something I've started months ago, but I wasn't fully satisfied with it. I want Akali's bobs to squish against the window. I'm still yet to figure out a decent way of doing that.
If it comes to it, I'll do a work around and go without.
The theme of it is paparazzi taking pics from an adjacent building. They're famous after all :P
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Lastely, Last of Us Prime Set
I figured out what I want to make. Now's the hard part. Making it.
Story goes, Ellie is a spotter and there are no clickers or enemies around. You're both getting very bored. Ellie's butt looks nice. You get the idea :)
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One extra thing I wanted to mention last week. I've reimported Arho's Brigitte model.
To put it simply, the model I've been using has been put through about 19 different versions of Blender. I've used her so much without a refresh, I can barely move a bone with Blender screaming at me (constantly freezing).
So I have taken the original file I downloaded for Arho years ago and reimported her into Blender 4.0. I just need to fix some of her mesh and textures, then she'll be good to go.
I'll be using her old model in a few more backlogged projects, but after that, I'll be using the refreshed version.
I was originally planning on building and using my own Brigitte mode, but Arho's version is too difficult to let go. I don't know what morphs Arho used for his models, so recapturing that style is difficult. So I decided to just take the original out of my Archives and redo everything I did to the previous one. Without dragging it through 10 different versions of Blender.
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I think that covers my latest activity.
Thanks for reading!
Happy Friday,
Enjoy your weekend!
