Baffy proportion fix, more animations and enemy exploration

unthickened baffy's running sprite :( crouch transition frame, jumping, airtime and landing sprites added sprite for facing opposite of running direction. I might not even make her shoot while running :( would depend if I am able to code that in Also made some rough silhouettes for enemy explorations. my first thought was having their heads/weak points at various heights for difficulty when clearing them. video files are in the april megalink!







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