Tracer Animation

As requested. It's not perfect, it's pretty short and a bit stiff, but I'm happy enough with it having managed to bash it out in just a few days.

I'm scaling back my render quality ambitions for this release (both in resolution and sample count), and possibly for some future releases too. I've been busy recently and can't afford to have my computer inoperable rendering for full days at a time. When I can upgrade my computer to the point where 2160p renders at a speed similar to how 1080p does for me right now (or faster), I'll be able to put out ultra HD releases more consistently. Until then I'll be aiming for higher resolutions whenever I can spare the extra render-time - hopefully that's frequently, but it might not be.

Tracer model by ForceballFx and HydraFXX.




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