Mercy Tentacles: Bathroom 10&10a (6K) -Exclusive-

The tentacle was a little quick on the pullout!

Sweat is back, it had something to do with the sweat mesh that the particle system was referring to. Each sweat bead was subdivided, so when the render started the polygon count tripled throwing my computer into panic mode. Glad to know that for the future.

Next post will be up tomorrow around the same time!





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