(Wallpaper) Akali, Chifuyu and Info about animations (Preview on text)

Hi!

The animations/video are at the bottom, they are low resolution so keep that in mind.

But first let me list the characters of the wallpapers. These were picked from the polls.

Characters:

  • Akali (K.D.A.) | League of Legends

  • Chifuyu Orimura | Infinite Stratos

Now, I'm not the most advanced and experienced person in animations with AI yet. I'm delving into this world recently and I only do it in my free time.

I had problems before when trying that out and also the workflows and UI that are more compatible to it are different than what I'm used to. There is a lot of technical terms and other stuff that I have to learn together with different interface and such.

I'm learning bit by bit as I did with images. Every techinical term, every strange word. I have to know it all or at least what it does.I played a lot with Text-to-Video before starting the Image-to-Video and I'm still in a very early stage about this.

My first concern was to "make it work and do what I want". Now my second concern is to learn technicalities and make it more optimized so I can make them faster. I know many techinicalities that could make this work better, but I don't want to simply pick another's person workflow. I want to make my own.

This will come together with me trying to increase the resolution as much as I can (in a reasonable size of course). You probably noticed that I like to make things in high resolutions. And I invested a lot in hardware to make it happen, so I hope I can do it. I know there are many ways to upscale a video though, but I first want to make things with quality.

After increasing the speed and size, then there will be many other stuff that I will improve, but some will probably come while I'm trying to learn other things, so I shouldn't think that much ahead.

If you want to learn on your own look for Wan 2.1 or Hunyuan. I think Wan 2.1 is overall better at the moment of this post.

However, if I make something cool, even in low resolutions I'll be posting here. Treat this as a blog post of my slow, but steady progress.


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