(GAME) Day #5 Dara's Winter

(Note: I'll try a Retro post today if I can make the images)

Okay, so the goblins went to the monastery to find more stuff to bring home.

They've found the holy priest and decided that they could try their luck against her.

(Galko-chan as priest)

They've opted for both Wits and Persuasion tests.

The Goblins rolled 35 on Wits against the 23 from the Priest.

Now the roll for Persuasion.

The Goblins rolled 32 against 34 from the Priest. That's rough...

Nora, the necromancer has an ability for this situation and decided to use it. The abilities have 10 days of cooldown by the way.

Her skill is: Whenever facing a holy or undead enemy, she can re-roll the worst half the dices (rounded down) and pick the new value.

So I re-rolled the dices and the result of the new half was 23 together with 21 from the other half now the new total is an incredible 44!

They managed to surpass the priest and got her rewards for both tests.

+25 gold + 12 luxury points.

Now I should mention something important. This game has special places that you can only go in every 10 days. (Each place has their own cooldown)

One of these special places are one of the options out from the Monastery.

They are special because they give incredible loot quantity and also a legendary item for the party. However, they are the toughest enemies in the game. It's a high risk, high reward situation. You pick what you think it's best.

Also you should note that between many places there will be the Wilderness option, but it's not the same locale, they are different nature places. Actually there are different cities and villages too.

Where should they go now?




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