Enhanced Cloud
This is a subtly enhanced version of Cloud with minor visual improvements to his upper body.
The upper body mesh has been given a slightly higher polygon count, resulting in smoother shoulders and cleaner deformation during animation.
With the added geometry, I was able to sculpt the arms and chest more naturally, giving his muscles a slightly more defined appearance.
? Note:
The difference is not dramatic — it's a subtle visual polish for those who appreciate small anatomical refinements. Personally, I find it improves his silhouette just enough to be worth it.

