Puzzles: The Court of Gifts

This was a complex one! But one that I feel lends itself to the scholars and detective skills within a party. It’s a classic “follow the clues” setup, where the players have to investigate and experiment. How much time you want the players to spend on this puzzle depends on how many statues or evident clues there are to find.

I imagine it working best where the players are learning the story of some long-gone group of NPCs. Perhaps deceased heroes, giving their weapons to the correct individual.

what do you think? Is this something you would enjoy encountering/running? How would you improve this puzzle?



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