v0.1.18 Alpha Update is Live!
Hey everyone,
First off, my apologies for the delay. I'm releasing this update three days later than planned, and I'm sorry for the wait.
The new update, v0.1.18 Alpha, is now available for download. This build focuses on adding foundational systems and the beginning of the main story, which will be expanded upon in future updates.
Thank you for your incredible support. There isn't an established Discord server just yet, but I plan on setting one up in the coming days. For now, you can leave any feedback or bug reports here on Patreon. I'll share the Discord link once it's ready.
Enjoy the game!
Changelog - v0.1.18 Alpha
New Stats System: Added two new stats, Charisma and Handiness, which will play a role in mission outcomes and interactions.
New Clothing & Charisma: Added 17 new wearable items. Many of these now influence your Charisma stat.
Expanded Room Functionality: Added new interactions to the Living Room and Garage to make the house feel more alive.
Cat-Catching Minigame: The cat-finding mechanic is now a fully optional minigame. You can toggle it in the settings. It's a better system than the old probability-based one.
Main Story Begins: The first week of the main storyline has been implemented, introducing the core conflict and the first mission.
UI/System Improvements:
The store is now more organized and features item descriptions.
Backend systems have been improved with widgets for clothing and missions.
Save Compatibility: The project's name will now remain consistent between versions. This should prevent the old issue where updates would break previous save files. Saves from v0.1.18 onwards will be compatible with future updates.
Cheat Code: newThings
