QLT Build 0.1.7 Release announcement

0.1.7 Patreon version out now!

https://www.patreon.com/posts/qlt-build-0-1-7-144601136

0.1.6 public version out on December 1st! (Build 0.1.5 available now!)
https://darknessminotaur.itch.io/quantumlove

0.1.8 Version coming up January 15th!

Hello, guys! Build 0.1.7 is here! This has been the most fun build I have worked on so far. :3 There's been a lot of work, but I think it was worth it! It contains the second half of day 5 (Jan 24). There are also some choices that are not available in the current version; these will be branching paths in the future, but for now I want to focus on working on one or two at a time.

This time we have a lovely guest artwork made by Save-skunker5000 as the loading screen on the android version. Thank you very much!

The previous days have slight changes, but your save files should work just fine :) (please let me know if you run into any error or crash.)

The next update will continue the story with day 6 adding new artwork as well. As usual, I'll be posting WIPs as I work on it!

Build 0.1.6 will be available for free to play and download on itch.io on December 1st! There is also a web browser version of the public release over there.

Hope you enjoy it as much as I did working on it! Thank you very much for your love and support. ?

New content:

  • 2 new sprites for Ernest.

  • 6 new sprites for Dominik.

  • 4 new sprites for Magnus.

  • 6 new sprites for Bob.

  • 9 new sprites for Albert.

  • First sprites for Duncan.

  • Two new CG's with variants.

  • Night 5 full story.

  • Added disclaimer scene at the start of the game.

  • Added new ending build scene.

UI Changes:

  • Added code for blocked choices for branching paths not written yet.

Known issues:

  • Crashes on the web version due to mobile browser limitations. (Temporal fix: Mute all sounds and music.)



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