Beta (75% 3_15) v0.1.1.0a

 

Saves are compatible

To Install the Windows Build follow the instructions in the link below

https://www.patreon.com/posts/29527126

You Can Find the Code For This Build Here 

Additions

  • Added short little monologues tutorial on how to use various farm equipment.
  • Kiram X Evan HD scene
  • Calendar now has tooltips
  • Monsters will now leave you if you let their loyalty get too low, and you will be fined.
  • Add the Graduation Day, where monsters your monsters will join Society, if they are loyal enough they will want to stay on the farm.
  • Food bin allows the automatic feeding of monsters with produce gained from the farm and provides the stats of the produce added. 
  • 61 new cookable foods
  • Added back in all content past Giev. You should now be able to play up to getting Garst. Once you speak to Giev, the rubble north-west of the abandoned mine should be removed and allow you to progress through floors 4-6, which are partially implemented.
  • Added the Silo into the game, where you can automatically feed monsters cooked food, rather than just raw produce

Changes

  • Talking to Giev in the Wizard’s Tower will unlock all non-unlockable sex scenes in the gallery - the rest can be unlocked through character interaction in gameplay
  • Removed self-heal from Brontide’s Close Quarters attack, which will now apply a taunt insead
  • Increased loyalty gain from petting
  • Increased loyalty gain from feeding manually
  • Reworked how loyalty is gained or lost. Monsters must now be fed daily to prevent loyalty decay.
  • Loyal monsters will have higher penalties for ignoring them.
  • Updated ability tooltips visuals
  • Updated the visuals of the petting hearts
  • Updated loading screen tips
  • Updated existing recipes and refinements
  • Modified "Report to Sieger" quest to "Return to farm" to avoid confusion

Fixes

  • Fixed resources not being consumed by the construction window
  • Fixed the tooltips of the construction window not giving the correct values
  • Female Holstaur standing backward in UI
  • Party members not loading palettes correctly
  • Big level scroll not appearing on screen
  • Enemies were not scaling
  • Options window fullscreen button text not updating to reflect the current state
  • Clicking on the last line of dialogue moving the player
  • Barn tutorial popping up every time you enter the barn
  • Calendar icons jittering when hovering over them
  • Too long text descriptions on some items.
  • Monster equipment icons showing when they are not an equippable item
  • Items that show flat amounts showing percentages while at a shop
  • Player tab showing on a Buy Only Shop
  • Job Board monster name tooltips showing off-screen
  • Selecting an option to hangout and going back preventing the player from hanging out with Fio for that day
  • Draggables being moved when you hold more than one mouse button at a time
  • Fertilizer not being removed from the inventory
  • Cheats items appearing in the random item pool when they shouldn’t
  • Gifted items not being removed from the inventory
  • Monster icons not showing in the inventory
  • Cooked items not being removed from the inventory
  • Some lines of dialogue being too long
  • The player can now repeatedly enter the abandoned mine on Savannah floor 3
  • Time of day lighting was sometimes becoming twice as bright as intended
  • Ambient lighting was not being applied immediately on transporting through a doorway
  • Petting hearts displaying on startup when they shouldn’t
  • Some farm plots not displaying when they should.
  • Paletted album scenes being black when they shouldn’t
  • Party window showing party member tabs when it shouldn't





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