Game Build: Beta (73% 3_15) v0.0.3.13d

 

Saves are compatible

We're pushing out a smaller hotfix to get time spared away to begin work on the tutorial week overhaul. 

To Install the Windows Build follow the instructions in the link below

https://www.patreon.com/posts/29527126

To Install the Linux Build you must download  Cloud_Meadow_Beta_VersionNumber_Lin.zip.001 and  Cloud_Meadow_Beta_VersionNumber_Lin.zip.002 to the same location on your computer and then unzip the first archive.

Additions

  • Added new Monarch Inn Visuals

Changes

  • Updated the visuals of a few NPCs
  • Replaced placeholder combat animations for Fio & Yonten
  • Introduced timing variation on monster's combat idle animations
  • Combat overkill/ring out FX improved

Fixes

  • Fixed the album changing the player’s gender.
  • Fixed some old interactions message still existing
  • Fixed Giev’s soundtrack not playing sometimes
  • Fixed display of long names for the nameplate over the monster’s head.
  • Fixed HD’s not rendering correctly
  • Fixed some fluids from the eve x crab scene persisting on other watched scenes
  • Fixed Dragon's basic attack hitting all targets instead of one
  • Fixed Dragon's passive applying 1500% crit
  • Under certain circumstances combat damage/healing numbers wouldn't display correctly
  • Camellia's portrait for combat selection restored









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