Patreon Development Update 09.06.2023

Greetings, it's time for a new progress report!

So far things are looking really good for a test build to release next week. Lets see what the team has been working on this week.

Level:  Working on improving the Lake Village's landscape, playability and blockout of the area, as well as creating the mountain area and the cliff sides of the village.

Code: Started work on a processing range which despawns game logic relevant actors (e.g. characters, routine destinations) and replaces them with lightweight proxy objects.

Character:  Implementing many new outfits to the game. Started working on the high poly model for Barran the butcher (Warrior Villager).

Animations: Maya x Zyke scene nearing completion on the animation side.

Started working on animations for the Arac creature.

Design:  Several things have been worked on in design:

  • Cave of wisdom quest design
  • Finished cutscene dialogue for chapter 2
  • Chapter 1 sidequest & dialog design for Alpha Camp
  • Finished “We come in peace” main quest dialogue and logic

Thank you for all your continued support,

-Wild Life Team






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