New Shaders!
Since Three Hopes came out, I couldn't wait to redesign my shaders. I was not a big fan of the cel shading style of Three Houses, but the cel shading of Three Hopes is waaay better.

Finally, no more sharp shadows (well, almost) and the global lighting looks better and now metal actually looks like metal.

Of course, this shaders need more pc power, back on the day, this couldn't be possible on my old laptop.

+50 shading nodes, not my best arrangement btw ?
I did some changes to the bodies too, these changes will be added from Hapi animation onwards.
