VaM2 HDRP skin shader experimenation

A little video showing some experimentation with the HDRP skin shader in VaM2. This shader has a blur pass which can allow for various levels of softness, including full-on fantasy (Illusion mode?). Bloom  post-processing is on here, but at a very low level. Another aspect this video shows is the auto-exposure system, which is also part of the built-in post-processing that comes with HDRP. This can be seen when the  light is moving. Notice the background changing intensity as a result of the auto-exposure control. All of the skin settings and post-process  effects will be tweakable in game, giving much more customization options for your scenes and screenshots.  VaM2 Phase 1 will include  post-process effect experimentation. VaM2 Phase 2 will include the skin shader param customization.  Please ignore the low-quality ears in this video and previous screen shots, as this is a base, non-smoothed model. Phase 2 will have subdivision and smoothing and will look much better.

Meshed



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