Monday transparency report

Hey guys.  It’s been another long week of writing, this week mainly focused on the ‘GTA BJ’ scene from version 1.11.  Revisiting it, I didn’t like what we had (and some of it didn’t make sense based on some other changes) so I’ve tweaked and rewritten parts of it, incorporating it back into the new Lifepath.

I pushed it out for testing tonight and, in the interests of transparency, the two pieces of early feedback I got were mixed  feedback did include “sexy and well written”, but both testers felt like I’m pulling back from a certain possible outcome they’d like to see in the scene.

It’s 2040hrs and I’m just totally exhausted, so I’m going to sleep on the feedback (and probably mull it over while I work on the next thing).  Ultimately, I can only write the story I wanna write, if I try to please everyone I’ll end up pleasing no one.  But the feedback on previous tests has helped improve my drafts a fucking lot so maybe they’re right about this, too.


Next task
 
One of the things I have always hated the most about Female Agent – especially the Lifepath – is how many passages you have to click through before you get to a choice.  It makes replays fucking tedious and daunting.  There’s always going to be some of that, but I’m trying to add new decision points where possible, and streamline where they’re not.

I’ve already done this with two of the ‘foreign adventures’ from the Lifepath – Switzerland (for elite heroines) and Corfu – which means the African adventure feels flabby and tedious by comparison.  I’m going to tighten it up to match the others, and also sex it up in a certain place.  The aim is to make the Lifepath more fun and engaging.

I’ll get onto this first thing tomorrow.  Guys I’m sorry everything is taking so long.  I’d get started on the Africa thing tonight if I could, but it’s nearly 9PM and I’m just too frazzled to keep going.  I’ll get an early night (I’m exhausted!) and resume tomorrow.  ?❤️‍?



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