Hole House v0.2.05 Update
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5. If you have other problems the fixes might be in the post below.
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Main Post
Hey everyone, man I have a lot of stuff for you to test out in this update. Firstly with the images and image animations the images themselves are fine but the image animation these use a different kind of code then the regular animation as they are animated in a different way, for file size and also the way they are drawn. Anyway there have been lots of complex things with this, mainly with switching between outfits so if you notice any problems with that let me know. Then for the main thing, the thr*esome scene, I way underestimated how complex this was actually going to be, I think this might be the most complex code I have ever done, there was just so many things that were going wrong or not working how they should be but I finally think I’ve got something that you can actually view although this scene is definitely going to be a work in progress. There’s a lot more things I need to add to it but we’ll do it slowly and make sure everything works. Anyway let get into everything
NOTE - I expect a lot of bugs for this new stuff, if you find any please let me know and give as much detail as possible and that would be amazing, thanks :)
Thr*some Scene
READ THIS - When selecting a character for this scene only click them once, for some reason if you click them twice it loads them in twice which can cause problems
Starting off just quickly about the scene itself. I have added a dialogue quest line where you need to go to speak to three of the characters to unlock it. As this is a later in the game quest these are some of the later characters but im assuming most of you will already have them unlocked. After you’ve spoken to them and got some tips about the scene you will have it unlocked and can view it upstairs. This is a very basic scene at the moment, not many of the features you are used to in the other scene have been added just because I want to do it slowly and make sure everything is working well. The ability to load in characters, set up their heads in the right place, get everything moving in sync, get all the audio working, get the characters colour right and all that is one of the hardest things I’ve had to do and has been what I’ve focused on most meaning there hasn’t been much time for other stuff like the speech bubbles and any of the other extra things, yet. They will be coming soon. One final thing, the hair bounce. I haven’t added this yet but it is another thing I will be adding soon, its also very complex to know which parts of hair should bounce for each character so im going to be doing some code that will sync all that up. Anyway on to the other stuff
Characters
For the characters so far I have managed to get 16 added, normally for a new scene I would get around 20 done but these do take more than twice as long to add as not only do I have to do two head positions I also have to sync the positions with the code, get the hair all in the right position and then also set up the system for each head that can load and unload it but it is all coming along quite nicely.


You will be able to use any of these characters in any of the positions you can just swap between them as you like


The one thing to that is, lets say you have Harley on the left and you want her on the right. You will first need to select a new character for the left and then you’ll be able to select her on the right.

This is to stop it having double of the same character as that will really mess up the code and how it figures out which heads need to be unloaded.

Anyway if you have any problems with any of them let me know and I’ll get that fixed
Cr*ampie
For the cr*ampie this will work just like any other scene apart from the fact there two characters instead of one.
Both animations will have to move in the cr*ampie kind of way though at the moment I can’t figure out a way to have the animation not he right still play while the cr*ampie on the left is happening. Well I can get it to play it will just become out of sync.

Anyway here’s how it all looks, one of the extra features you are used to now that hasn’t been added to this scene yet is the c*m staying when you go back to the regular animation. I will be getting this added soon though
Speed Sliders
For the speed sliders this should work exactly how it does in all the scenes with all 3 options available for you to choose.

Like with the cr*ampie at the moment I don’t have a way to separate the two animations so they can be played at different speeds. I’m hoping I will be able to in the future though one I get the code for syncing up everything working better but for now they will both be played off the same speed slider

If they do become out of sync though please let me know which speed slider it was with as there were some problems with it earlier but I think I got them fixed.
How Its Animated
This section I just thought I’d speak about quickly so you can look out or any bugs. Basically not only is this a complex scene but its also huge scene file size wise. The M*ssionary V2 scene is one of the biggest scenes in the game and this one is basically two of that. Now its not quite as big yet as there are no outfits of b*ob sizes added but I wanted to try and keep the size down now so we can be ready for that.
The best way I can do that is by having the parts that need to be drawn every frame done that way like the normally are, but for the parts that can be kind of moved and rotated (animated in unity) I have done them there. This means those parts use a lot less storage however getting things animated in two different ways to sync up is always a challenge.
Let me know if you notice anything out of sync, or anything clipping / overlapping in a way that doesn’t look the best.
Character Selecting
For the character selecting the way this will work at the moment, as I think its the best way but let me know if you think there’s a better way, is basically that you will select the character you want like you normally would in the scenes upstairs, this will be the character on the left. Then when the scene loads it will ask you to select a character on the right. Once you’ve done that the scene will start and you will have both your selected characters there.

If you want to change characters you can choose the buttons on the right. One will be for the left character and one for the right. After selecting a character from the menu it will change out their head and hopefully colour if all the code works well and then it should sync everything back up before closing the menu and going back to the scene view.
Let me know if you have any problems with this though as I think this is where most of the bugs will come.
Outfits
For the outfits I gone with some legwear options as I thought those would be easiest to test out and make sure everything is working well as the outfits kind of have to be in their own section not actually linked with the characters.

This is because in the future I’m going to have characters like Mirko, Yoruichi, Lola, Loona etc who all have different bodies instead of just changing the colour I have to load in an actually new body so the outfits can’t be linked with them

Anyway these are the options I have gone with so let me know what you think and I can always add some more as I think it might be best to get a lot of legwear done first then we can move onto some of the other stuff

I am also going to have to have it so for now one button will toggle the outfits for both characters however in the future I would like to make it so you can toggle the outfits individually
Audio
For the audio I did ask about this a bit in the last post and from what I could see most people liked the idea of having the audio for the character on the right be the soft audio and also around half the volume, so you should be able to still hear it however the character on the left is the one you will hear more.
In the future I would like to add some audio sliders where you can change the volume as you like for each however that will be another thing that gets added once we’ve made sure the scene works well without any major bugs
Squ*rting
For the squ*rting this hasn’t been added yet as there was just a lot of other things I needed to get done. The plan is for the next update to get the M*ssionary V2 version of it added as that should work quite well for now.
In the future I would love to get a proper one done for this scene but for now just to save a bit of time and get as much added as possible this is how im going to do it.
Backgrounds
Finally the backgrounds for this scene. I have got all the themes done which is quite nice
Here’s how some of the other ones are looking though if you wanted to see them.

I will also be getting some night versions done soon.
Image Animations
Now onto the first part of the next thing that was focused on, the image animations.
I have managed to get a lot more of these done than I originally thought which is very nice. The first 3 you’ve probably seen towards the start of the month and here they are



Then between the last post and now I was working on three more here is a look at them.



Let me know if there are any problems viewing these though or if back buttons don’t work as I know there was some problems with that.
Image Cr*ampies
For the cr*ampies this code has actually worked quite well and I have managed to get it added to every image animation that as been done this new way, you can kind of tell be the animations as these new ones look a lot smoother and just better.


Anyway this works with the button like how it does in the regular scenes however the cool thing with this is when going back to the animation it kind of slowly builds up to it which you can see here.


One thing I have realised now is I haven’t got the c*m animation where it stays but I can add that to future updates once I know all this is working well
Image Outfit Changes
The outfit changes is where the code gets a bit more complex, for some reason sometimes you can change outfit once but then can’t change back.


I am looking at some other ways of doing this, the place where this image are actually animated has like its own code system that can be used in unity and there are lots of different ways of setting up the outfits so I might have to try a different way.

Anyway let me know if you do find any bugs with them and I’ll see what I can do. Either way though this is quite a nice extra thing to have for the images.
In the future I would really like to add some other like generic outfits to these scenes just to give them a bit more things to customise
Still Images
Finally the still images, as you might have seen in the last post I was working on two images for Karlach and two for Ranni. These have all been done now.


Each with 4 variations so I really hope you like the look of them.


Then between the last post and now I got another 2 done, one for Emma F and one for Chel.


I also have some more for both of them being worked on as well as some for Nico R and Deer Girl which should be coming in future updates very soon :))
Anyway that’s all I have for you this update, I know this one has less variety of different things but these two things that were focused on were just so big I didn’t have much time to add anything else. Next update will be back to normal where there’s lots of different things. Thank you though for all your support :D
Update Notes
New Feature
New Scene Thr*esome Upstairs
Cr*ampie
Two Girl (Select For Both Positions)
Basic & Soft Audio
Speed Sliders (All)
Shadow Toggle
Characters
Velma
Samu
Raven
Zeld
Gwen S
Harley Q
Peach
Sam
Jinx
Android 18
Rias G
Luka
ElastiGirl
Frankie F
Tsunade
Rebecca
Outfits
Coloured Legwear
Latex Legwear
Coloured Legwear (Torn)
Latex Legwear (Torn)
Straps
Backgrounds
Basic
Office
Bamboo
Red
Dragon
Titans
HB
Lava
Image Animation Stuff
Charlie M On Top
Cr*ampie Added
Clothes Option Added
Ahsoka H*ndjob
Cr*ampie Added
Clothes Option Added
Albedo & Aqua F*ngering
Cr*ampie Added
Clothes Option Added
Android 21 B*objob
Cr*ampie Added
Clothes Option Added
Aqua Over Desk
Cr*ampie Added
Clothes Option Added
Carrot From Behind
Cr*ampie Added
Clothes Option Added
Judy H D*ggy
Cr*ampie Added
Clothes Option Added
Loona D*ggy
Cr*ampie Added
Clothes Option Added
Marceline Bl*wjob
Cr*ampie Added
Clothes Option Added
Marceline On Top
Cr*ampie Added
Clothes Option Added
Roxy On Top
Cr*ampie Added
Clothes Option Added
Samu An*l
Cr*ampie Added
Clothes Option Added
Starfire On Top
Cr*ampie Added
Clothes Option Added
Tsunade D*ldo
Cr*ampie Added
Clothes Option Added
Vault Girl On Side
Cr*ampie Added
Clothes Option Added
New Image Animations
Vault Girl On Side
Judy H D*ggy
Marceline On Top
Roxy On Top
Carrot From Behind
Samus An*l
New Images
Ranni A*s Up
4 Variations
Ranni On Top
4 Variations
Karlach Held Up
4 Variations
Karlach Two Guys
4 Variations
Chel B*objob
4 Variations
Emma F Bl*wjob
4 Variations
QOL
Bug Fixes
Outside Scene Select Fix
B*objob Overlapping Outfit Fix
Legs Spread On Desk Animation Sync
Basement Menu Toggle Fix
Hallway Menu Toggle Fix
D*ggy Close Up Button Scroll Fix
