Update on Tatsumaki Animation and Content Release

Update for Tatsumaki:
Finally found a way to have Displacement textures with the shader KKUTS using latest beta version of KKUTS, which pretty much allows me to have the butt jiggle physics when animating + the appearance of the KKUTS shader on Tatsumaki's character. Also improved Tatsumaki's outfit and card a bit for the animation. For now, still working on the animation and will release some WIP works once I reach certain points of the animation.

Update for Content release:

I am going to have full animations (Premium/Commission Scene data) be released for Smug Astrologist Tiers as well, but only for the current months so they will be unavailable after each month is over.





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