Quick Glass Test + Manual Squish

So I've been trying different ways to squish them boobers, and while I think this looks alright as is, it was manually sculpted and probably wouldn't work well in animation. However, I'm testing a cloth-based growth right now. I haven't had much luck with cloth sims before, but I've talked with some other animators and they've recommended trying a different workflow. If the initial tests work out well, then I'm looking to do a quick walk cycle to see how it performs in motion. 






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