Index Card Dungeon II – Map 2 – Northern Ruins

This is the second of ten index card-sized dungeon maps that all connect together. Each is designed to fit on a traditional 3 x 5 index card (at six squares per inch), and you can write up any notes about the level on the reverse of the card. I’ll be posting three maps per month in the set, aiming for a total of 18-24 maps or so.

The northern ruins are immediately north of Map 1 (Tower Base). Partially hidden from the tower by a screen of trees, the small ruins were already falling apart before a sinkhole formed underneath them. The sinkhole collapsed a portion of the dungeons (to be detailed in future maps) and pulled down much of the remaining ruined stone building.

The Cult of the Fractured Eye rarely sends anyone down the hill to check on the ruins – especially since Vaught’s disappearance – even though they know there is a trap door in the ruins that leads into the decaying and collapsing basements below. A small campsite (no longer in use) is evident in the lee of the largest piece of the ruins overlooking the sinkhole.

The 1200 dpi versions of the map were drawn at a scale of 300 pixels per square and are 9,000 x 5,400 pixels (30 x 18 squares). To use this with a VTT you would need to resize the squares to either 70 pixels (for 5′ squares) or 140 pixels (for the recommended 10′ squares) – so resizing it to either 2,100 x 1,260 or 4,200 x 2,520, respectively.

https://dysonlogos.blog/2025/05/12/index-card-dungeon-ii-map-2-northern-ruins/






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