Anduo Report May 16th, 2025
Reporting for lewduty! This week we hop in to the nearest train to go get some street treats ?
PMPerfect:
PMPerfect has been working on new areas as well as means of connecting them in a futuristic way. How would you imagine the city in the future?
Lenchi:
Here Lenchi made a few cat ear variations. :3 No fear, the cat girl Zoey is here!
Lenchi becomes a furry artist. The tale:
We can’t forget to have multiple booby portion sizes. So on today's menu we have:
booba
Boooobaaa
BOOBAGEDDON
Here are some of the sketches put together along with the cart:
We also now have some nice nipples for the massage chair CG. Zoey’s getting way too horny for them not to be visible.
Oh, and about LenChi’s most important work: KITTIES!
You can find them, pet them, and be happy~
LenChi also designed a UI for the release notes, which is already implemented and working smoothly, thanks to Bear.
She also designed an interface for Zoey’s mailbox - it will pop up once she approaches and will do its best to annoy her so she’ll check the spam folder.
Different worker design variations - we are yet to pick which we would be going with but here are the current ideas:
JustNox:
Nox has been putting a ton of brain juice into fleshing out the environment details. Here’s a tiny snippet!
Ohm_Ena:
Ena has created the famous “eto… ano ??” for Zoey, what is she hesitating to ask?
Masturbation animation so Zoey is in her utmost element:
Hoonksh mimimimimi
Max with new assets and of course the jiggle to showcase those assets.
Desva:
Desva is continuing implementation of the guest artists environment assets and bringing the Neon City together:
Everyone has laundry, so we are adding some to dry for the citizens houses:
Placed the camera towers to keep the citizens extra safe:
And prepping the areas around it
Here is the bridge along with the flying cars implemented:
Aine Lovia:
All the female cybernetic parts have been completed by Aine. So you can start looking forward to some more advanced lewdness:
Max has interchangeable chest and abdomen plates, here is the female counterpart. You will be able to pick between them.
Everyone loves catgirls and in the future you can finally get them! ᓚ₍^. .^₎ᵐᵉᵒʷˎˊ˗
Nanomachines being applied to all the male npc’s with modifications:
Juno:
Welcome to the Neon City railways - here we can see the first variations Juno made for us to choose from. Thomas the tank engine and friends:
We are currently testing this version of the trains:
Here are some of the assets for indoors.
Staff only sign - let’s keep pesky blue haired girl mercenaries out, shall we?
Lounge area assets:
Continuing from last report we have more flying car variations:
We are currently testing these:
Illegal substances also need assets, so here we have some fun neon candies just for that:
More tarps to add to the cyberpunk setting:
I like that idea and it gives this "epic" feeling of a futuristic city that grew organically and uncontrolled
I like the hovering tower in the middle though! We started out a bit similar while back but with different scaling
Vils:
Vils has been ever diligently writing more dialogue as well as adding smaller mechanics, flavour texts and other wonderful things to enrich your experience in the game
Get soaking wet and change out of your clothes? You will find that Zoey’s clothes have been dried once you take them off and give them time to try:
You’ve got mail ✉️ Check Zoey’s mailbox and shift through the spam to find the useful messages:
New quest titles that are all available in the missions menu:
Bear:
Bear implemented Lenchi’s UI design for peeping on characters. Players can either use the adjuster on the right or they can just use the mousewheel. When they zoom, the adjuster automatically moves up and down and the % display in the lower left changes accordingly:
There also shadows added for the cars so when you walk underneath them on the street you could still tell they are flying above you:
Besides that, I also implemented a 2D water system to add a more unique look to the ground floor of Zoey’s flat!
Another shader I implemented is a shear shader. This lets us shear any sprite and thus give it a fake-3D look!
I also did a ton of work on Sound Effects in this level. Have a listen!
External Artists:
Skigvsep:
I brought an update on the sketches. I've added options for a holographic fence with a force field. A bit of machines with room for a human cockpit. But in my head it is additionally able to be controlled remotely, like a quadrocopter)). And added some weird robots, cleaning machines. I think they then from different sides drawn will be needed.
Thank you for taking the time to read our biweekly neonletter it would not be the same without you! :)












