Finished (More Naked pics): Ann's Photoshoot Malfunction

Finished (More Naked Pics): Ok, I know i'm supposed to be done with this by now but I needed to try this out! So the method I used to hide the clothes as a model each actually allows some more naked pics to happen! There might be a small issue here or there and not all the shots worked out, (My favorite top down one had a broken butt) but I got em'!

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OK Finished!: Ann's breasts color corrected to be the same color as her skin since the fading transparency material setup was not working at all.

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NOT Finished:
Of course I spot Ann's nipple being ridiculously bright compared to the rest AFTER I POST.

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Finished Update: This project continued to fight like hell to the end.

Raytracing treats the material switches (clothes) as if it's still there. Affecting the shadows causing glitchy looks. I had to re-export each outfit change and swap whole models to avoid this. Surprisingly the swapping part was much easier in sequencer to hide/unhide a set of clothing instead of each material piece.

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Dude, this project fought like hell to not get made.

A city import with 362 materials that needed to be adjusted in one night!? Raytracing causing invisible things to STILL cast shadows!? Static lighting build not working anymore!?

There's stuff to fix still, but I need to get this WiP out for you guys.

6 hours yet all the Unreal Engine work was like... the last hour of work. Man.























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