[WIP] Blunder and Udits (12-04-2023)

BLENDY

• Ported Nina's bed area. Had some weirdness with instances being out of place and had to mess around with the emissiveness of some lights, but was easy enough.

• Learned Shapekeys. Useful for pushing in surfaces and animating simple movements without rigging etc. Like the mattress is being pushed up and down in accordance with Nina's movements through shapekeys.

• Refined the animation itself. It's less just a pumping loop and more of a;
- Pump up
- Rebound
- Pump down
- Rebound
- Rest
- Loop

That little rest before the loop kind of breaks up the looping. 


EDITS

• Further edits on Goddess pieces.












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