WIP - Brynne Experiments

So I was watching a video from WP Guru about converting characters from Genesis 2 or 3 to the brand new Genesis 9:

https://youtu.be/ak6Nlfid5CQ

I thought I would try the process to convert Brynne to either G3 or G8. The idea is that you load the base model and the target model and make their poses match. Then you export the new model with the old model's pose and alignment. If you then reimport your exported shape, parent the new figure to the old figure, and dial in a bunch of morphs, then you can export the new model but with the old model's shape.

I tried doing that with V4 and Genesis 2. I started loading an old version of Brynne and realized that wasn't going to work. I need a base V4 first. I started making Base V4 look like Brynne, and again realized that I needed to start with just V4.

So I finally loaded base, unmorphed V4 and I loaded Genesis 2. However, I couldn't get G2 to line up properly at all. So I tried it with Genesis. Genesis worked better, and I got partway through the process.

But then I got to an important stage of the process, baking the joint rotations, and I could not do that with V4. So I just gave up at that point. :P

At least for now...  :)


















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