Update on Asuka VR models
Hi there! I'm back!?✨
I have some great news! The three variations for the Asuka Langley model are completely finished, and they work perfectly in VRChat and VSeeface.
I also wanted to comment on some details of the models on those platforms. I tried to maintain my style as much as possible within them, but taking advantage of the multiple options offered within the shading, I wanted to give them a new touch, especially to the main outfit, which I completely fell in love with???✨
However, there is one detail that I was unable to fix ??, and that is that since these models tend to move unexpectedly, it was impossible for me to avoid some clipping in the skirts of the other two outfits. I tried as much as possible to correct it, but it's inevitable, especially because the skirts are a bit high and don't work properly with the tracking options in Unity. If anyone knows any tricks to improve this aspect, I would really appreciate it, so I can apply it later to make them look as perfect as possible! ??
I tested their facial expressions and they will have four available, in addition to some predefined animations ?✨
Now I will focus 100% on the Blender model, since at the moment I am missing many details in its rig so that animators can use it more comfortably. See you in a few days with the latest update of the model before its final presentation. I hope to surprise you!??
