News about the Asuka Model

Hi there! I'm back after my long studies, although I almost didn't live to tell the tale lol ?‍?.

However, I come bearing good news: the model has been completely rigged! ?✨

To be honest, it's been the most complex rig I've had to do so far. I'm not lying when I say that certain parts took me a day or two to finish, but after so much suffering, I can say that it's done ✨

This week I'll be testing how it works in Unity, and I also need to study its environment a bit since the materials and shaders work a little differently than in Blender, so I'll try to polish everything necessary to get it ready soon. Once I'm done with that, I'll try to post a preview here ?

After that, I'll be working on the final touches to the rig so that users who want to use it in Blender can work more comfortably, especially with regard to the facial rig, which I'll be forming largely with Shape Keys (Blend File).

I'd also like the models to have some visual controllers this time around to prevent some from getting lost when going to other Blender tabs.

See you in a few days with the progress in Unity, thank you again for all your support ??. It really motivates me to continue studying and improving my models. I hope to be able to thank you properly in a few weeks! ??



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