Babus Update #64: The Core plan

Hello everyone!

I hope you've enjoyed the latest version of Angel Under! Now that we have a bit of a breather, it’s a good time to talk about our plans for the upcoming versions.

Our main mid-term goal is to finish the core of the game, in other words, the main game loop. This refers to all the basic systems Angel Under needs to make the gameplay flow enjoyable. So far, Angel Under has been little more than a visual novel on steroids, occasionally interrupted by some fights; but that’s not the direction we want to go in. We want a game where the player earns points and prestige through combat, and by doing so, can form deeper friendships with various characters (unlocking NSFW scenes along the way, of course).

As you might have guessed, we've been building these components separately over the years of developing Angel Under: first, all the movement, dialogue, and scene systems. Then came the combat, quests, inventory, etc. In this latest update, we added the money and ranking systems, as well as free roam combat. Almost all the crucial components are ready; only two remain:

The first and most important is the friendship system. This means a system where you can build trust with different characters, which helps you progress through their stories and unlock scenes. Our mission for the next version (0.9.0) is to implement this component. Oh, and we’ll also try to include as many new NSFW scenes as in version 0.8.0!

The second one is the skill tree: a menu to purchase abilities that affect both the world and combat sections. We plan to introduce this tree in version 0.10.0, along with the first Pit boss.

Once all these components are in place, we’ll be ready to kick off the final phase of the plan. But I’ll talk more about that another time!

TL;DR: We're introducing the friendship system in the next version!

See you soon guys! :)

Babus



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