Devlog #14: What could she be holding back?

First of all, let me say a big welcome and thank you to all the new supporters!

Things are moving along nicely, though that one week where I couldn't work much seems to be catching up to me. I won't bore you with a yapfest this time, let's just get into what's finished and what's left:

FINISHED:

-Renders for omni-events up to day 56.

-Scripts for all omni-events up to day 59.

-ALL forum posts (including day 60) + 1 side story (Surprised myself with how quickly I got them done tbh).

-ALL messenger conversations.

WHAT'S LEFT:

-Renders for days 57 -> 60.

-Script for day 60.

-Second side story.

-Animations.

I know it looks like a lot, but I can get the renders, side-story and script done in about four days, (I'll be finishing the last batch of renders tonight, then a couple days for day 60, and a day for the second side-story) which leaves me with the final issue.

Animations are an unknown variable. They could either take a good chunk of time to get done, or I could finish them quickly. Truth is, I won't know until I start working on them.

I'll get started asap, and I'll give you guys an update on the weekend for whether or not I'll have to push the release back a little to get everything done and 100% percent polished, though you can be certain I'll be doing my best to get the update out for you as soon as I can. If a delay ends up being necessary, the best case scenario we're looking at is a two to three day delay, with the absolute worst case scenario being a week.

Thank you for your support, and as always, have a wonderful week!



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