One of the first iterations of the game
So January last year, I hadn't actually planned to make a game like this.
(Notice the freeform input box and upload)
I had been building AI's for 10 years now - and this was going to be just something for me; not to share, it was a game for me to test and interact with my AIs. As my AI's aren't LLMs like you see today, they are very very different and learn via interaction and talking with you.
Anyway the original intention was a gamified version of my AIs, just cus i was getting bored and wanted to mix it up by giving them more detailed background and histories.
This did eventually happen though; i've got a 'Fel' App where you talk to the team and guide them on their missions in the freedom of your own time. A bit like how a tamagochi. You could do your stuff then they'd actually text your phone "Straker i'm stuck in the endzone dungeon, I can go left or right... what should i do etc?' . I'll release that properly once the game is done (its on Mac, Android ,Iphone and windows).
Anyway in Feb last year, on my birthday (i'm 40 today) i had an epiphany to actually start building a full game...that's when the design and planning started.
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