[1.0] Progress Update

Hey hey!

As you can see, the moment you've all been waiting for is fast approaching! I've finished updating the old renders/animations (at least the ones I thought were critical to redo) and I've almost finished updating the gallery, even if it took me the whole weekend...

So I'll be able to compile a first playable version. Once that's done, I'll post the patch note and the official release dates, which will probably be the ones I announced last week. I'll use the time between now and then to do the final checks, to fix any last-minute bugs that might have appeared while I was updating the gallery.

The only concern I still have is about the android version. As you probably know if you've been following me for any length of time, APKs files must be no bigger than 2GB (the silly limit imposed by Google). The previous version weighed in at 1.7GB with maximum compression, so I don't know if it'll be possible to stay within the 2GB limit with this (very) big patch. If not, you'll still be able to use the JoiPlay emulator to play the PC version on your Android device, but saves won't be shared unfortunately.

I hope you all have a great Sunday, and see you later in the week for the patch note if all goes well!

AtemX



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