[FULL VERSION] Angel Under 0.8.0
The 0.8.0 version of Angel Under is already here!
How to Play!
Step 1: Link up Patreon and itch.io! (This needs to be done for every version)
https://babus-games.itch.io/angel-under-v080-patreon/patreon-access
Step 2: Play!
https://babus-games.itch.io/angel-under-v080-patreon
Please keep in mind:
1. You won't be able to play if you cancel your pledge before linking this version with your itch.io account.
2. Once you have linked up your itch.io account with this version, you will have it forever, even if you cancel your pledge.
If you come across any problems or have any feedback, feel free to send me a message! :)
Now, let's go with the changelog!
Angel Under v0.8.0 - Changelog
Major Features
Purchase up to 3 increasingly hot experiences from the Castle Nurse Joybel! (2400 words)
You can now do gunplay runs during Free Roam mode in the Training Center and earn money!
A currency system has been implemented!
There are 20 new combat rooms!
A melee combo system has been implemented!
A castle ranking system has been implemented!
There's a new overworld location: the infirmary!
Minor Features
Combat assist tool has been implemented (thanks to the community feedback!)
New combat UI implemented: objectives and damage numbers
Added spike tiles in the combat rooms
Added an audience system for the combat rooms
Inventory screen now shows your currency and ranking
Fixes
Fixed first gallery item of ??? not having the right dialogue
Improved Piggy and SkullFlower combat entity detection
Fixed port of Bolonia's quest from save file version 3 to 4
Fixed: getting too soon out of WC may cause an unexpected bug
Fixed: the dash didn't cancel gravity so it caused unexpected bugs
Fixed: Skullflower didn't have a consistent first shot time
Now the exit pipe teleport only opens when its animation has finished
Fixed a bug concerning the Aztec Turret muzzle
Fixed a bug that caused problems with the first shot performed
Fixed damage number slow animation
Fixed a bug that caused Erin to play the wrong animation while firing and running at the same time
Damage numbers: animation and legibility have been improved
Other minor bugs.
Internal
Improved system of replacing character names
Improved validation of imported tilemaps
Unified combat spawner with combat system
Updated Tiled to 1.11
Updated to Unity 6000.0.19f1
Enjoy and see you soon! ;)
Babus
