[FULL VERSION] Angel Under 0.8.0

The 0.8.0 version of Angel Under is already here!

How to Play!

Step 1: Link up Patreon and itch.io! (This needs to be done for every version)
https://babus-games.itch.io/angel-under-v080-patreon/patreon-access

Step 2: Play!
https://babus-games.itch.io/angel-under-v080-patreon

Please keep in mind:

1. You won't be able to play if you cancel your pledge before linking this version with your itch.io account.

2. Once you have linked up your itch.io account with this version, you will have it forever, even if you cancel your pledge.

If you come across any problems or have any feedback, feel free to send me a message! :)

Now, let's go with the changelog!

Angel Under v0.8.0 - Changelog

Major Features 

  • Purchase up to 3 increasingly hot experiences from the Castle Nurse Joybel! (2400 words)

  • You can now do gunplay runs during Free Roam mode in the Training Center and earn money!

  • A currency system has been implemented!

  • There are 20 new combat rooms!

  • A melee combo system has been implemented!

  • A castle ranking system has been implemented!

  • There's a new overworld location: the infirmary!

Minor Features

  • Combat assist tool has been implemented (thanks to the community feedback!)

  • New combat UI implemented: objectives and damage numbers

  • Added spike tiles in the combat rooms

  • Added an audience system for the combat rooms

  • Inventory screen now shows your currency and ranking

Fixes 

  • Fixed first gallery item of ??? not having the right dialogue

  • Improved Piggy and SkullFlower combat entity detection

  • Fixed port of Bolonia's quest from save file version 3 to 4

  • Fixed: getting too soon out of WC may cause an unexpected bug

  • Fixed: the dash didn't cancel gravity so it caused unexpected bugs

  • Fixed: Skullflower didn't have a consistent first shot time

  • Now the exit pipe teleport only opens when its animation has finished

  • Fixed a bug concerning the Aztec Turret muzzle

  • Fixed a bug that caused problems with the first shot performed

  • Fixed damage number slow animation

  • Fixed a bug that caused Erin to play the wrong animation while firing and running at the same time

  • Damage numbers: animation and legibility have been improved

  • Other minor bugs.

Internal

  • Improved system of replacing character names

  • Improved validation of imported tilemaps

  • Unified combat spawner with combat system

  • Updated Tiled to 1.11

  • Updated to Unity 6000.0.19f1

Enjoy and see you soon! ;)

Babus



AD
x
AD
x

相關作品